The Resistance is one of the purest social deduction games there is. Two teams, one trying to succeed and one trying to sabotage. There are more ‘good’ guys, but they don’t know who each other is. Over the course of up to five missions players try to figure out who is trust worthy and who isn’t.
In Avalon the resistance takes on an Arthurian theme and leans into it. Not only are you part of a team but you’ll also take up a character with their own unique power to mess with the status quo. Powers that might be too strong are tempered by restrictions so while Merlin might know who the traitors are they cannot reveal that they are Merlin, leading to bluffs, double bluffs and even fabled QUADRUPLE BLUFFS!
Contains:
- 10 Character cards (6 Resistance, 4 Spies)
- 1 Leader card
- 5 Team cards
- 20 Vote cards (10 Approve, 10 Reject)
- 10 Mission cards (5 Success, 5 Failure)
- Score Tableau
- Round marker token
- 6 Score markers (3 Blue, 3 Red)
- 15 Plot cards (for “The Plot Thickens” expansion)